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Benjamin M S/W a.k.a. <BalsaaTheMagicalGuruGuy>

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zole.org: I Punch Things [Feb. 6th, 2007|11:36 pm]
Benjamin M S/W a.k.a. <BalsaaTheMagicalGuruGuy>
As someone who used to love designing video games, as well as someone who still enjoys thinking about video game designs and how they could be use to raise consciousness and awareness, I personally thought this fake one had a great concept.

http://zole.org/2007/01/31/i-punch-things/

I recommend this even if your name isn't John N., haha. I'd really like to see more video games that touch on more complicated worldviews than "Here, let's fight all of the enemies until the world is SAVED!" I mean, that's kind of the point of the game, but in a tongue-in-cheek sort of way that makes people think.

Sort of.

Or maybe I'm just trying to justify why I like this, when the real reason is that it's so very silly. :)
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Comments:
[User Picture]From: uncreativeman
2007-02-07 03:14 pm (UTC)
Where to begin.

http://www.manifestogames.com/ is a good independent gaming site. Lot of standard stuff, but some weird games without hurting stuff, most of which have demos.

http://www.peacemakergame.com/ is a great game where the goal is to achieve a peaceful solution between Israel and Palestine. Playing as Israel is much easier than Palestine. Generally you end up pissing off a lot of people (in the game) to do the right thing.

http://www.columbinegame.com/index.htm The Super Columbine Massacre! RPG uses the medium of games to make an amazingly complex statement about a lot of things. I have to agree with what others have said about it: terrible game, great work of art.

There's always: http://www.seriousgames.org/index2.html Pretty self-explanatory.



I love video games, especially the potential of games as a medium. But you probably couldn't tell.
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[User Picture]From: shaktool
2007-02-07 05:29 pm (UTC)
Part of the problem is that, despite the fact that EVERYONE has ideas, "professional game designers" almost don't exist. There's programmers and artists, and producers who tell them what to do. Producers will say, "Hey, I've got a license to make a game to go with that new Spiderman movie," or, "Hey, we own this intellectual property that's pretty popular, go make a sequel" or something. There is very little room to experiment. :/
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[User Picture]From: uncreativeman
2007-02-08 06:58 am (UTC)
Sid Meier and Will Wright are still awesome. And among the lucky minority who get to conceive and create great games.
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